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Metroid Prime 3: Corruption

Wii - Metroid Prime 3: Corruption

Review - The Pros and Cons of Metroid Prime 3: Corruption

Metroid Prime 3 Wii Game

Pros: Beautiful. Spectacular Voice Acting. Tons of interaction. Great Physics. Cool Characters. Awesome enemies and bosses. Story driven but full of action. Fun cut scenes. Gorgeous layered geometry. Textures are crisp, especially on the alien planets. This game puts you right into the Varia Suit. You control almost everything with arm and hand movement. Make sure the Wii resolution setting is set at 480P if you own a widescreen TV. One of the most-hyped games for the Wii this year, Metroid Prime 3: Corruption utilizes the Wii controllers very well. One could almost feel like they were in the game. The Graphics are just stunning for the Wii! Everything is smooth as butter, too.

Cons: Quite a workout. Make sure your chair has arm rests because the movement requires constantly pointing at the screen. If you let go of the remote, Samus goes into a constant spin. This isn't really a con, but the game can be exhausting to play. Doors sometimes take a few seconds to open. You won't be switching in between 4 different guns anymore. Actually you won't be switching at all. :-( Also beating it on normal only took 15:07 which is a bit short compared to the other 2, but what are ya gonna do?

Metroid Prime 3 Gameplay Screenshot

Other Thoughts: It's a very fun and addicting game. Casual gamers will have to get used to a somewhat complex control scheme. Its not a mouse and keyboard which requires thinking when accessing the buttons on the remote and nunchuck... This is a "must buy" for all Wii owners. Go out and get it if you haven't already. This is one of the best games I have ever brought for the Wii. I used to hate Console FPS games cause of the current dual Analog control scheme. Unlike the current dual Anolog controls, the whole screen only moves if you aim at the edges, allowing to you to shoot everything on the screen easily and allows you to play for longer periods without getting a headache (like early FPS, 007 Goldeneye, for N64 using a Wiimote). It is very responsive, so you don't have to worry about the Lags when aiming/targeting another as in the analog sticks movements. With controls like this, FPS games are well on its way back to the top of my list.

 


 



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