Difficulty Mod for Bioshock
This is a difficulty mod for Bioshock made to
increase its difficulty on easy, normal and hard modes.
This mod works on both CD and Steam versions of Bioshock
(PC).
Click here to
download the Difficulty Mod. (right click and "Save
As")
Here's the information on the next version to come. It
will be out as soon as I finish play-testing the game,
and iron out any bugs.
(By the way ammo and money will actually be scarce)
1) Wrench does 1/4 the amount of damage it used to do!
2) Rosie's have 2x more health!
3) Bouncers have 3x more health! (The first Big Daddies
are not effected)
4) Ammo and money are alot more scarce!
5) Plasmids and Tonics now cost quadruple what they used
to cost!
6) Most Gatherers Garden have 9 supplies of Health, Eve
and Genetic Slots Upgrade!
7) Harvesting Little Sisters now give 400 Adam, saving
gives half. Have all the tasty adam you can drink!
8) Most Circus of Values Vending Machines no longer sell
ammo or AutoHacks!
9) Most Bandito Vending Machines sell AutoHacks, Ammo is
very expensive so you better hack!
10) Vending Machines and Health Stations are a lot
harder to hack!
11) All Health Stations yield a free First Aid Kit if
you break them. Can be broken with a wrench!
12) Splicers have 2x more health. (This only takes
effect after you reach Neptune's Bounty)
Incase you may be thinking I am really doing something
wrong or extreme; Dont worry, when you play the mod you
will understand why I did certain things the way I did.
(Yes the mod IS suppose to make the game more difficult)
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